

- #Mtasa script not updated on client update
- #Mtasa script not updated on client software
- #Mtasa script not updated on client windows
#Mtasa script not updated on client windows
Luckily, we were able to take advantage of the feature in Windows 2008 R2 that allowed your Login Scripts for Group Policy to specify a PowerShell script as the logon script. If you are writing a logon script, it had better not require any effort by the user. Someone on other forum told me to type 'debugscript 3' in-game and then start the resource. The first requirement is pretty much a no-brainer. Checking to see if host window shows any errors Making new resource and trying the same with it Reinstalling MTA (to a clean directory) Also contains topics which cover general GTA modding areas that can be used in MTA, such as modelling. As I said, no problems whatsoever with the server-sided scripts. This section includes things such as GUI themes, forum userbars, user-created MTA logos, etc. These scripts are layered on top of Multi Theft Auto's game framework that consists of many classes and functions so that the game can be adjusted in virtually any possible way. Yes, I also specified the 'type = "client"' in meta file so that's not it. Both the server hosting the game, as well as the client playing the game are capable of running and synchronizing Lua scripts. Even when I type 'start resource' it says that my resource is running and that there are no problems. I am also 100% sure that my meta.xml file is fine and that everything is in the correct folder. On the system that is running the SCCM Client, open the Control Panel.
#Mtasa script not updated on client software
On a system that is running SCCM Software Center, it is sometime necessary to refresh the software available on the list.
#Mtasa script not updated on client update
To confirm that, I copied one of the scripts provided with the scripting guide on mtawiki (and those scripts are 100% correct I guess) but they still don't work. To manually update the SCCM Software list, do the following: SCCM Manual Configuration Manager Update.


the custom validator has both the client and server validation function. It's not about my script because I know that there is nothing wrong with it. I have an update panel, some input fields, a custom validator and a submit button. This update contains a lot of smaller changes which affect several aspects of the mod. My client-sided scripts suddenly no longer work while server-sided ones do. Twentieth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas. So all my scripts were working normally until a day ago.
